KU at Eurogamer Expo 2013
Earls Court, London. 26th to 29th September 2013
Over 70,000 people visited the UK's biggest and best games event in 2013 and Kingston University's games students were there showcasing their work and rubbing shoulders with the cream of the industry. The likes of Virgin, Game, Xbox and Playstation were there allowing visitors to try out games ahead of their release dates along with the Indie Games Arcade; Retro Zone; Developer Sessions; Tournaments; Cosplay and Community meet-ups.
Kingston's students also showed their work to studio talent spotters at Develop in Brighton ( the Hollywood of Gaming).
A preview of what our students have been up to. Come and meet them at Eurogamer Expo.
- One Under
- Limiting Factor
- Ducks Have Feelings
Brings together programmers, writers, artists, commercialisers as undergraduates and postgraduates in the Faculty of Science, Engineering and Computing and the Faculty of Art, Design and Architecture to help students produce finished, working games.
If you've got what it takes, we'll help you prove it. Our InKUbator initiative brings together working teams to produce finished games, to make your ideas come alive! If you're good enough to be one of our best students, you could get on the programme.
- Hothouse games development programme
- Workshops with industry experts
- Showcase skills to potential employers
Digital Media Kingston
In the fast-growing digital industries, people with creative and technical backgrounds work together. However, students from arts and computing often don't have the opportunity to collaborate on projects until they meet in the world of work.
Our new Digital Media Kingston (DMK) courses aim to address this issue, encouraging collaborative innovation between students from different backgrounds.
The courses have been designed with help from companies such as Dreamworks, Sony Computer Entertainment Europe and Samsung Design Europe.
Both arts and science-based students will work together on projects that have been designed to foster collaborative innovation, utilising the digital media expertise and resources from across the University.
The courses have a project-based curriculum where teamwork is encouraged. This industry-focused learning experience enables you to hone your own specialist skills in a professional context. Work placements, real projects, internships and an industry mentoring scheme mean these courses will arm you for entry into the fast-growing and highly competitive digital media arena.
Kingston University is one of the largest universities in South East England and located 25 minutes from Central London. The faculty has modern, well-equipped facilities and excellent links with industry.
With an excellent reputation in technology and the arts, we've invested heavily in our digital media courses. We'll help you learn the skills and techniques to build your future career, whether you come to us for your first degree or for a professional Masters course.
With student support systems designed to treat you as an individual who matters, we'll help you build firm foundations for your career.
We offer a wide choice of nearly 30 undergraduate courses across computing and information systems, to keep you up to date with the latest ideas and developments.
DMK (Digital Media Kingston) brings together the best digital media expertise and resources from across the University. Courses have been developed in consultation with our industry panel, which includes representatives of Sony Computer Entertainment Europe, DreamWorks and Samsung Design Europe.
Hear from past students and view their work.
Find out more about research at Kingston University.
As our reputation grows, so does the number of games companies who come to Kingston seeking graduates, placements and interns.
At Kingston we nurture our games students and support them by hosting employability events where we invite games professionals across all sectors and job roles to come in and tell us what they do for a living and how they found their jobs.
In the past year we have welcomed Crytek, Splash Damage, Turbulenz, Unity, Two-Way-TV, Sony and others.
We offer games students the opportunity to receive specific feedback on their CV's, and also coaching on what to say in an interview, and the chance to write mock programming tests.
Is it worth doing a DMK Masters Course?
"Definitely, for me anyway. Before doing the course I'd had just one interview for an entire year of trying to find a job.
After doing the course I'd done an internship, got a paid position and have since been contacted by numerous other companies to see if I can do work for them.
Although for my field, I think it generally comes down to portfolio strength and experience, but I wouldn't have even half of this if I didn't do the course.
As for the qualification itself, I think it may benefit me in getting a higher level position once I gain a few years of experience, only time will tell. At least I know if it comes down to two people with equally impressive portfolios, I'll have a bit of an edge by having a top level Masters Degree."
Patrick Vince MA GD
Character Artist at Extra Mile Studios http://www.patrickvince.co.uk/
Maciej (Magic) Dudzinski
3rd year Games Technology BSc
"In Kingston I learnt all the skills required by the games industry. It's a great place to launch your career because they give you support for your projects."
Games Development MSc
"The teaching staff show a real interest in what you want to do, and help to make your game as good as it can be. They support you with talks from the likes of Splash Damage, Crytek , Colossal Games and Unity. It's hard to know where else you could find the same insight into the industry."
1st year Computer Science (Games Programming) BSc
"In KU I get help from the lecturers to improve my CV and portfolio. I find inKUbator very useful because I can meet with artists, designers and make my ideas become reality."
ERASMUS, taking L6 Games Production module
"At Kingston you learn hands-on whether you have what it takes to really make a game. Being guided by real industry professionals and given insider information about how the industry really works is what sets this module apart. Not for the feint hearted, it prepares you for the reality you're about to face once you enter the real world. An experience not to be missed if you're really serious about entering the games industry."
About Faculty of Science, Engineering and Computing website
The Faculty of Science, Engineering and Computing (SEC) is the newest faculty at Kingston University. Set up in 2011, SEC brings together three existing faculties at Kingston and aims to encourage interdisciplinary research, improve the scope of the student experience and encourage partnerships between academia and commerce.
Faculty of Science, Engineering and Computing website